Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 30 days ago
8 / 7 / 14
K / D / A
64.7%
Kill participation
1,194.2
Damage / min
11,789g
431.3 gold / min
21
9 placed · 2 cleared
218
8 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAigreagni#EUNE
Malphite · Top
4 / 5 / 6
29.4% KP
11,871
10.2% share
9,842g
185 CS · 6.8/m
Lobby Dictator#ARROW
Hecarim · Jungle
14 / 4 / 8
64.7% KP
34,504
29.7% share
16,359g
252 CS · 9.2/m
Stefkec#S n Y
Orianna · Mid
8 / 7 / 14
64.7% KP
32,642
28.1% share
11,789g
218 CS · 8/m
bumziky#ditto
Kai'Sa · ADC
6 / 9 / 11
50% KP
22,881
19.7% share
11,703g
183 CS · 6.7/m
kishiru#EU1
Neeko · Support
2 / 10 / 10
35.3% KP
14,086
12.1% share
7,673g
38 CS · 1.4/m
Red side
VictoryJ0HN KIRIAK0U#humus
Sylas · Top
14 / 4 / 7
60% KP
39,876
35.5% share
16,189g
228 CS · 8.3/m
Crusader#cr0ss
Master Yi · Jungle
7 / 11 / 6
37.1% KP
18,762
16.7% share
11,784g
163 CS · 6/m
blinking cigan#888
Nasus · Mid
5 / 4 / 9
40% KP
18,346
16.3% share
11,678g
221 CS · 8.1/m
Kindlegem#pati
Smolder · ADC
7 / 7 / 11
51.4% KP
25,964
23.1% share
14,441g
218 CS · 8/m
Slave Knight#Dark
Rakan · Support
2 / 8 / 23
71.4% KP
9,395
8.4% share
9,226g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
