Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 30 days ago
3 / 7 / 1
K / D / A
25%
Kill participation
893.6
Damage / min
7,586g
365.6 gold / min
8
4 placed · 1 cleared
170
8.2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAtropaBelladonna#2637
Warwick · Top
3 / 6 / 1
25% KP
16,380
22.7% share
8,094g
149 CS · 7.2/m
Aatorx player#EUNE
Hecarim · Jungle
4 / 6 / 2
37.5% KP
6,783
9.4% share
8,147g
139 CS · 6.7/m
Stefkec#S n Y
Aurora · Mid
3 / 7 / 1
25% KP
18,543
25.7% share
7,586g
170 CS · 8.2/m
Vasekfel#VFEL
Sivir · ADC
4 / 8 / 2
37.5% KP
17,335
24% share
9,786g
191 CS · 9.2/m
Askarek#EUNE
Pantheon · Support
2 / 7 / 8
62.5% KP
13,125
18.2% share
6,657g
24 CS · 1.2/m
Red side
VictoryGOATTOUZ#GOAT
Nasus · Top
3 / 1 / 7
29.4% KP
18,645
22.3% share
10,765g
181 CS · 8.7/m
RAAAAWWR#BOB
Zed · Jungle
12 / 0 / 7
55.9% KP
17,243
20.6% share
13,563g
181 CS · 8.7/m
Iqushi#0511
Katarina · Mid
11 / 5 / 4
44.1% KP
23,705
28.4% share
10,866g
158 CS · 7.6/m
xfips#0000
Syndra · ADC
2 / 6 / 9
32.4% KP
9,528
11.4% share
9,323g
170 CS · 8.2/m
KlonG#EUNE
Bard · Support
6 / 4 / 13
55.9% KP
14,381
17.2% share
8,609g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
