Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 29 days ago
11 / 6 / 4
K / D / A
33.3%
Kill participation
988.1
Damage / min
14,416g
480.8 gold / min
17
2 placed · 4 cleared
267
8.9 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKXQ#EUNE
Jayce · Top
9 / 10 / 1
34.5% KP
30,116
27.5% share
15,079g
240 CS · 8/m
Crusader#cr0ss
Master Yi · Jungle
12 / 11 / 2
48.3% KP
30,353
27.7% share
16,461g
206 CS · 6.9/m
44teca#aura
Ahri · Mid
6 / 6 / 8
48.3% KP
21,266
19.4% share
11,116g
204 CS · 6.8/m
산드라의 개#meow
Jinx · ADC
2 / 9 / 5
24.1% KP
21,941
20% share
11,168g
200 CS · 6.7/m
Kornelucha#1110
Soraka · Support
0 / 9 / 15
51.7% KP
5,839
5.3% share
8,522g
27 CS · 0.9/m
Red side
Victoryナイファス#777
Malphite · Top
4 / 7 / 11
33.3% KP
18,209
14.1% share
10,755g
171 CS · 5.7/m
Millestone#EUNE
Cho'Gath · Jungle
17 / 3 / 10
60% KP
35,962
27.9% share
17,036g
218 CS · 7.3/m
Stefkec#S n Y
Zed · Mid
11 / 6 / 4
33.3% KP
29,627
23% share
14,416g
267 CS · 8.9/m
I will try fr#Hepha
Kai'Sa · ADC
13 / 7 / 12
55.6% KP
35,777
27.8% share
17,330g
263 CS · 8.8/m
Bob the fister#iFist
Nami · Support
0 / 6 / 30
66.7% KP
9,346
7.2% share
10,102g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
