Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 29 days ago
17 / 6 / 3
K / D / A
40.8%
Kill participation
1,518.8
Damage / min
17,478g
549.6 gold / min
14
4 placed · 3 cleared
234
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSnazeswor#6650
Locke · Top
8 / 12 / 9
45.9% KP
29,637
26.2% share
14,762g
217 CS · 6.8/m
cwaldek#guwno
Shaco · Jungle
16 / 10 / 12
75.7% KP
34,582
30.6% share
16,113g
175 CS · 5.5/m
NILOIDE#EUNE
Shen · Mid
4 / 7 / 13
45.9% KP
16,141
14.3% share
11,448g
201 CS · 6.3/m
Ntinoselgrecο#EUNE
Caitlyn · ADC
8 / 11 / 4
32.4% KP
26,716
23.7% share
14,002g
246 CS · 7.7/m
dont mind#euned
Karma · Support
1 / 9 / 19
54.1% KP
5,876
5.2% share
8,972g
34 CS · 1.1/m
Red side
VictoryTheTr0llerman#EUNE
Gragas · Top
10 / 11 / 13
46.9% KP
33,206
23.1% share
15,632g
168 CS · 5.3/m
Nevendaar#DP2
Sylas · Jungle
2 / 9 / 18
40.8% KP
8,409
5.8% share
12,412g
198 CS · 6.2/m
Stefkec#S n Y
Zed · Mid
17 / 6 / 3
40.8% KP
48,298
33.6% share
17,478g
234 CS · 7.4/m
DARKSOLDIER62#EUNE
Kai'Sa · ADC
18 / 3 / 12
61.2% KP
43,209
30% share
20,114g
265 CS · 8.3/m
kishiru#EU1
Nautilus · Support
2 / 8 / 21
46.9% KP
10,790
7.5% share
10,177g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
