Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 29 days ago
7 / 3 / 2
K / D / A
47.4%
Kill participation
963.6
Damage / min
10,875g
436.5 gold / min
9
5 placed · 0 cleared
215
8.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTentakill#562
Illaoi · Top
6 / 7 / 2
21.6% KP
17,817
18.2% share
11,518g
213 CS · 8.5/m
GothLover27#Real
Rengar · Jungle
9 / 3 / 9
48.6% KP
20,385
20.9% share
13,311g
235 CS · 9.4/m
Snazeswor#6650
Locke · Mid
18 / 5 / 4
59.5% KP
34,440
35.2% share
13,578g
148 CS · 5.9/m
Unicornleader#111
Caitlyn · ADC
1 / 2 / 4
13.5% KP
9,713
9.9% share
10,562g
219 CS · 8.8/m
ZenDaR#EUNE
Senna · Support
3 / 2 / 9
32.4% KP
15,379
15.7% share
10,230g
30 CS · 1.2/m
Red side
Defeatilusión óptica#EUNE
Olaf · Top
7 / 12 / 0
36.8% KP
17,650
29.4% share
10,168g
196 CS · 7.9/m
Empty#4MMC
Jarvan IV · Jungle
4 / 5 / 5
47.4% KP
6,272
10.4% share
9,719g
135 CS · 5.4/m
Stefkec#S n Y
Aurora · Mid
7 / 3 / 2
47.4% KP
24,010
39.9% share
10,875g
215 CS · 8.6/m
stemo v1#EUNE
Kai'Sa · ADC
1 / 6 / 1
10.5% KP
6,259
10.4% share
8,977g
192 CS · 7.7/m
knifeplay#lulu
Nami · Support
0 / 11 / 9
47.4% KP
5,940
9.9% share
6,430g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
