Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 17 days ago
13 / 11 / 10
K / D / A
41.8%
Kill participation
1,221.3
Damage / min
22,141g
582.7 gold / min
20
2 placed · 3 cleared
284
7.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiich#1V9
Malphite · Top
4 / 9 / 22
53.1% KP
46,828
22.9% share
13,866g
216 CS · 5.7/m
N1CKB0MB#ROPT
Amumu · Jungle
11 / 13 / 16
55.1% KP
29,475
14.4% share
16,075g
175 CS · 4.6/m
PonczakRonczak#EUNE
Malzahar · Mid
14 / 12 / 14
57.1% KP
48,967
24% share
17,504g
283 CS · 7.4/m
Katulu#EUNE
Samira · ADC
14 / 11 / 7
42.9% KP
38,712
18.9% share
19,895g
265 CS · 7/m
Askarek#EUNE
Pantheon · Support
6 / 10 / 23
59.2% KP
40,336
19.7% share
14,814g
54 CS · 1.4/m
Red side
VictorySake#GTPM
Sylas · Top
8 / 13 / 12
36.4% KP
39,148
18.7% share
15,078g
219 CS · 5.8/m
Mskrt#czapa
Xin Zhao · Jungle
7 / 10 / 21
50.9% KP
27,979
13.4% share
17,307g
256 CS · 6.7/m
Stefkec#S n Y
Zed · Mid
13 / 11 / 10
41.8% KP
46,411
22.2% share
22,141g
284 CS · 7.5/m
Lebronze Jamess#1111
Ezreal · ADC
22 / 6 / 16
69.1% KP
55,571
26.6% share
23,126g
251 CS · 6.6/m
xfips#0000
Lux · Support
5 / 9 / 27
58.2% KP
40,000
19.1% share
13,649g
65 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
