Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 16 days ago
3 / 5 / 8
K / D / A
34.4%
Kill participation
1,040
Damage / min
10,292g
375.4 gold / min
18
6 placed · 3 cleared
218
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefkec#S n Y
Aurora · Top
3 / 5 / 8
34.4% KP
28,514
24% share
10,292g
218 CS · 8/m
Radiša#EUNE1
Viego · Jungle
9 / 8 / 1
31.3% KP
19,370
16.3% share
12,668g
197 CS · 7.2/m
Mec2Paname#9303
Akali · Mid
7 / 4 / 4
34.4% KP
22,711
19.1% share
12,176g
182 CS · 6.6/m
THE PSYCHO BUNNY#L0V3
Katarina · ADC
12 / 9 / 8
62.5% KP
36,039
30.4% share
13,783g
168 CS · 6.1/m
pgodanj#supp
Yuumi · Support
1 / 7 / 19
62.5% KP
11,971
10.1% share
8,110g
12 CS · 0.4/m
Red side
Victoryliada#liada
Illaoi · Top
3 / 5 / 3
18.2% KP
21,876
21% share
12,249g
230 CS · 8.4/m
Lucho#Iv9
Hecarim · Jungle
6 / 6 / 13
57.6% KP
18,213
17.5% share
14,285g
262 CS · 9.6/m
ALMIGHTY SOSA#300
Locke · Mid
12 / 3 / 8
60.6% KP
26,437
25.4% share
13,627g
196 CS · 7.1/m
FlorWin#EUNE
Miss Fortune · ADC
9 / 9 / 12
63.6% KP
31,027
29.8% share
13,859g
176 CS · 6.4/m
knifeplay#lulu
Lulu · Support
3 / 9 / 17
60.6% KP
6,454
6.2% share
8,634g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
