Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 16 days ago
8 / 3 / 16
K / D / A
57.1%
Kill participation
1,304.4
Damage / min
13,928g
511.4 gold / min
12
8 placed · 2 cleared
204
7.5 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeaturteamneedKorean#111
K'Sante · Top
5 / 3 / 5
31.3% KP
15,394
14.4% share
9,953g
208 CS · 7.6/m
just a friend#pain
Nocturne · Jungle
9 / 9 / 13
68.8% KP
21,906
20.5% share
14,329g
205 CS · 7.5/m
Bloody Diana#2115
Diana · Mid
2 / 12 / 5
21.9% KP
23,067
21.6% share
9,649g
208 CS · 7.6/m
white man#adc
Tristana · ADC
13 / 9 / 11
75% KP
34,834
32.6% share
15,734g
183 CS · 6.7/m
sMaKe007#EUNE
Lulu · Support
3 / 9 / 20
71.9% KP
11,551
10.8% share
9,218g
24 CS · 0.9/m
Red side
VictoryAKA#TF2
Zed · Top
17 / 5 / 3
47.6% KP
39,771
30.8% share
19,080g
227 CS · 8.3/m
veveras003#EUNE
Elise · Jungle
13 / 5 / 11
57.1% KP
23,727
18.4% share
15,183g
214 CS · 7.9/m
Stefkec#S n Y
Aurora · Mid
8 / 3 / 16
57.1% KP
35,524
27.5% share
13,928g
204 CS · 7.5/m
Damian JESTEMThh#EUNE
Yunara · ADC
4 / 9 / 10
33.3% KP
23,748
18.4% share
13,961g
250 CS · 9.2/m
Θsama ßin Árdent#11SEP
Braum · Support
0 / 10 / 19
45.2% KP
6,381
4.9% share
8,049g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
