Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 16 days ago
6 / 6 / 14
K / D / A
44.4%
Kill participation
929.2
Damage / min
16,917g
576.1 gold / min
26
2 placed · 5 cleared
262
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDJFrytek#EUNE
Riven · Top
3 / 8 / 5
32% KP
14,732
13.3% share
10,441g
205 CS · 7/m
Vikingenvaldimir#EUNE
Zaahen · Jungle
6 / 10 / 3
36% KP
18,754
16.9% share
12,235g
176 CS · 6/m
DesperateZed#Zed
Diana · Mid
10 / 10 / 5
60% KP
39,419
35.5% share
14,221g
193 CS · 6.6/m
Zig#AVC
Sivir · ADC
6 / 7 / 4
40% KP
28,641
25.8% share
16,680g
303 CS · 10.3/m
Deabltas#5648
Morgana · Support
0 / 10 / 10
40% KP
9,460
8.5% share
8,306g
35 CS · 1.2/m
Red side
VictoryCRONUSSJAGA#2003
Jayce · Top
11 / 5 / 7
40% KP
26,665
20.8% share
15,553g
277 CS · 9.4/m
Stefkec#S n Y
Zed · Jungle
6 / 6 / 14
44.4% KP
27,288
21.2% share
16,917g
262 CS · 8.9/m
seal#plush
Vladimir · Mid
17 / 4 / 8
55.6% KP
45,053
35.1% share
16,597g
249 CS · 8.5/m
apex#20o3
Corki · ADC
8 / 4 / 7
33.3% KP
19,256
15% share
15,213g
250 CS · 8.5/m
F A l T H#777
Blitzcrank · Support
3 / 6 / 17
44.4% KP
10,198
7.9% share
9,590g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
