Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 15 days ago
6 / 5 / 3
K / D / A
28.1%
Kill participation
844.3
Damage / min
11,901g
403 gold / min
18
6 placed · 5 cleared
233
7.9 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIrdorath#Souls
Azir · Top
4 / 5 / 11
48.4% KP
28,768
26.3% share
13,112g
259 CS · 8.8/m
Toomaszek#EAST
Gwen · Jungle
10 / 7 / 12
71% KP
30,648
28% share
16,051g
197 CS · 6.7/m
DesperateZed#Zed
Zed · Mid
5 / 8 / 5
32.3% KP
21,608
19.7% share
10,627g
164 CS · 5.6/m
EUW Sniper#EUNE
Aurelion Sol · ADC
11 / 6 / 9
64.5% KP
20,614
18.8% share
15,199g
230 CS · 7.8/m
pgodanj#supp
Lux · Support
1 / 6 / 18
61.3% KP
7,898
7.2% share
8,415g
27 CS · 0.9/m
Red side
DefeatBabelos#NAMI
Yone · Top
7 / 5 / 1
25% KP
16,393
14.2% share
13,316g
247 CS · 8.4/m
McPullava#6226
Kha'Zix · Jungle
6 / 6 / 9
46.9% KP
34,610
29.9% share
14,680g
252 CS · 8.5/m
Stefkec#S n Y
Aurora · Mid
6 / 5 / 3
28.1% KP
24,934
21.5% share
11,901g
233 CS · 7.9/m
imp0lishHat3r#FCU
Veigar · ADC
8 / 5 / 7
46.9% KP
28,387
24.5% share
14,934g
247 CS · 8.4/m
Bahoi UrbanGrove#FCU9
Leona · Support
5 / 10 / 11
50% KP
11,432
9.9% share
10,596g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
