Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 164 days ago
5 / 7 / 17
K / D / A
78.6%
Kill participation
550
Damage / min
9,964g
334 gold / min
144
66 placed · 17 cleared
35
1.2 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory14小孩幻想赢对线#4453
Ambessa · Top
10 / 4 / 7
60.7% KP
22,153
24.9% share
12,908g
198 CS · 6.6/m
抖音 威某人#wmr
Fiddlesticks · Jungle
6 / 2 / 11
60.7% KP
15,944
17.9% share
14,676g
206 CS · 6.9/m
Cz相信自己呀#miohf
Vladimir · Mid
4 / 4 / 8
42.9% KP
19,125
21.5% share
11,968g
259 CS · 8.7/m
fishone#kr2
Miss Fortune · ADC
3 / 8 / 11
50% KP
15,318
17.2% share
13,975g
274 CS · 9.2/m
T1 구름#2007
Bard · Support
5 / 7 / 17
78.6% KP
16,409
18.4% share
9,964g
35 CS · 1.2/m
Red side
Defeatchen#zypp
Jayce · Top
3 / 9 / 5
32% KP
22,172
22.1% share
11,781g
241 CS · 8.1/m
aimer#0520
Naafiri · Jungle
10 / 2 / 2
48% KP
23,144
23% share
14,779g
253 CS · 8.5/m
Aress ne#1101
Ryze · Mid
4 / 4 / 7
44% KP
25,881
25.8% share
12,856g
249 CS · 8.3/m
hle pyeonsik#HLE
Ashe · ADC
6 / 5 / 5
44% KP
21,301
21.2% share
14,010g
271 CS · 9.1/m
caII of silence#dodo
Pyke · Support
2 / 8 / 5
28% KP
8,008
8% share
7,783g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
