Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 164 days ago
4 / 3 / 25
K / D / A
67.4%
Kill participation
440.2
Damage / min
10,234g
356.4 gold / min
150
80 placed · 10 cleared
22
0.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBYBYBYBYBYBY#CN1
Yone · Top
9 / 8 / 5
32.6% KP
25,953
23.2% share
13,211g
215 CS · 7.5/m
Juhana#IsYou
Jarvan IV · Jungle
14 / 0 / 26
93% KP
27,581
24.6% share
17,074g
201 CS · 7/m
SeTab#123
Cassiopeia · Mid
11 / 5 / 8
44.2% KP
25,951
23.2% share
15,033g
270 CS · 9.4/m
T1 Jinbeom#KR3
Zeri · ADC
5 / 6 / 15
46.5% KP
19,926
17.8% share
15,355g
257 CS · 8.9/m
T1 구름#2007
Bard · Support
4 / 3 / 25
67.4% KP
12,640
11.3% share
10,234g
22 CS · 0.8/m
Red side
DefeatDK Sharvel#KR1
Gnar · Top
4 / 8 / 5
40.9% KP
22,875
22.7% share
10,773g
231 CS · 8/m
So be it#last
Ambessa · Jungle
9 / 8 / 4
59.1% KP
21,966
21.8% share
14,305g
183 CS · 6.4/m
Heru#KR821
Annie · Mid
2 / 9 / 8
45.5% KP
16,030
15.9% share
9,281g
165 CS · 5.7/m
DK Smash#KR7
Caitlyn · ADC
5 / 9 / 5
45.5% KP
26,839
26.6% share
13,830g
280 CS · 9.8/m
我的箭下没有秘密#luna
Lux · Support
2 / 9 / 8
45.5% KP
13,135
13% share
8,891g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
