Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 161 days ago
2 / 9 / 8
K / D / A
47.6%
Kill participation
324.1
Damage / min
8,904g
283.1 gold / min
139
84 placed · 14 cleared
32
1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygitii637#2926
Aurora · Top
5 / 3 / 5
33.3% KP
21,655
15.2% share
13,495g
271 CS · 8.6/m
guz1vjppr0kut3#2810
Shyvana · Jungle
6 / 3 / 9
50% KP
26,835
18.8% share
14,322g
243 CS · 7.7/m
금빛왕좌ii#2723
Zed · Mid
6 / 4 / 13
63.3% KP
39,185
27.5% share
17,360g
277 CS · 8.8/m
Golden Age#KR01
Yunara · ADC
9 / 4 / 11
66.7% KP
43,974
30.9% share
19,209g
301 CS · 9.6/m
Light and Shadow#gem
Poppy · Support
4 / 7 / 17
70% KP
10,760
7.6% share
10,735g
35 CS · 1.1/m
Red side
Defeatlamb#zzy
Yorick · Top
5 / 3 / 1
28.6% KP
13,581
14.5% share
14,225g
281 CS · 8.9/m
Gosu#RANK1
Sylas · Jungle
8 / 7 / 5
61.9% KP
23,004
24.5% share
14,389g
216 CS · 6.9/m
hardy#2002
Tristana · Mid
3 / 7 / 8
52.4% KP
19,703
21% share
11,991g
247 CS · 7.9/m
ZORN#E500
Vladimir · ADC
3 / 4 / 5
38.1% KP
27,408
29.2% share
12,551g
273 CS · 8.7/m
T1 구름#2007
Pyke · Support
2 / 9 / 8
47.6% KP
10,193
10.9% share
8,904g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
