Match history
Alistar champion portrait

Alistar

Victory

Ranked Solo/Duo · 147 days ago

28:32Live Riot data

1 / 6 / 23

K / D / A

64.9%

Kill participation

250.4

Damage / min

8,492g

297.6 gold / min

112

70 placed · 7 cleared

20

0.7 CS / min

Objective control

Blue side

0

Dragons

1

Baron

2

Towers

0

Inhibitors

0

Herald

Red side

3

Dragons

0

Baron

9

Towers

1

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Rell-674 gold / -1 CS

Difference from the opponent Riot assigned to your role.

15. minute · Rell-3 gold / -12 CS

Difference from the opponent Riot assigned to your role.

20. minute · Rell+402 gold / -15 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -3 gold and -12 CS versus Rell.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

6 recorded deaths; first at 2:04.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

70 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,1234,2466,3698,4920:007:0814:1621:2428:32
Alistar: 8,492

Events and purchases

Kill · Ashe → Alistar
Kill · Vi → Varus
Kill · Fizz → Ashe
Kill · Fizz → Rell
Kill · Fizz → Rell
Kill · Ashe → Alistar
Kill · Jinx → Ashe
Kill · Fiora → Varus
Kill · Rell → Fizz
Kill · Fiora → Varus
Kill · Varus → Fiora
Kill · Rell → Alistar
Kill · Jinx → Rell
Kill · Fizz → Ashe
Kill · Fiora → Varus
Kill · Varus → Vi
Objective · Ambessa · Void Grub
Objective · Ambessa · Void Grub
Objective · Ambessa · Void Grub
Kill · Fizz → Rell
Kill · Vi → Ashe
Kill · Fizz → Viktor
Objective · Vi · Chemtech Dragon
Kill · Alistar → Ashe
Kill · Jinx → Rell
Kill · Ambessa → Alistar
Kill · Jinx → Ambessa
Kill · Ambessa → Vi
Kill · Fiora → Varus
Building destroyed · Fiora · Outer turret
Building destroyed · Fizz · Outer turret
Kill · Jinx → Rell
Kill · Fizz → Ambessa
Kill · Fizz → Ashe
Kill · Varus → Vi
Kill · Fizz → Varus
Building destroyed · Fiora · Outer turret
Kill · Fizz → Viktor
Kill · Fizz → Varus
Objective · Vi · Rift Herald
Kill · Ashe → Alistar
Kill · Fizz → Rell
Kill · Fizz → Viktor
Kill · Varus → Fizz
Kill · Fiora → Ambessa
Kill · Ashe → Vi
Building destroyed · Jinx · Inner turret
Objective · Vi · Infernal Dragon
Kill · Varus → Fiora
Kill · Jinx → Ashe

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
19 / 37 / 3756,076g · 95,404 damage
PlayerKDA · KPDamageGold · CSItems
Varus champion portrait

어리고싶다#KR1

Varus · Top

5 / 11 / 4

47.4% KP

22,035

23.1% share

11,811g

219 CS · 7.7/m

Ambessa champion portrait

JUGKlNG#kr

Ambessa · Jungle

4 / 6 / 9

68.4% KP

17,988

18.9% share

11,779g

185 CS · 6.5/m

Viktor champion portrait

bububu#KR7

Viktor · Mid

2 / 4 / 7

47.4% KP

22,994

24.1% share

11,386g

271 CS · 9.5/m

Ashe champion portrait

아 뜨#abc

Ashe · ADC

5 / 8 / 8

68.4% KP

24,263

25.4% share

12,708g

228 CS · 8/m

Rell champion portrait

박명인#박명인

Rell · Support

3 / 8 / 9

63.2% KP

8,124

8.5% share

8,392g

34 CS · 1.2/m

Red side

Victory
37 / 19 / 6365,719g · 97,026 damage
PlayerKDA · KPDamageGold · CSItems
Fiora champion portrait

어색했#7766

Fiora · Top

7 / 4 / 5

32.4% KP

20,110

20.7% share

14,028g

248 CS · 8.7/m

Vi champion portrait

Keria#4111

Vi · Jungle

5 / 5 / 14

51.4% KP

16,673

17.2% share

12,286g

203 CS · 7.1/m

Fizz champion portrait

데마시아TV#Lux R

Fizz · Mid

15 / 3 / 9

64.9% KP

30,375

31.3% share

16,333g

209 CS · 7.3/m

Jinx champion portrait

심규제#심규제

Jinx · ADC

9 / 1 / 12

56.8% KP

22,722

23.4% share

14,580g

254 CS · 8.9/m

Alistar champion portrait

T1 구름#2007

Alistar · Support

1 / 6 / 23

64.9% KP

7,146

7.4% share

8,492g

20 CS · 0.7/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.