Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 136 days ago
1 / 6 / 7
K / D / A
57.1%
Kill participation
199
Damage / min
7,101g
259 gold / min
103
62 placed · 9 cleared
29
1.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Teemo · Top
4 / 7 / 7
40.7% KP
27,609
24.5% share
11,864g
218 CS · 8/m
JUGKlNG#kr
Ambessa · Jungle
8 / 0 / 9
63% KP
26,158
23.2% share
14,634g
235 CS · 8.6/m
허거덩#0303
Sylas · Mid
8 / 1 / 7
55.6% KP
24,286
21.6% share
12,627g
239 CS · 8.7/m
T1 Jinbeom#KR3
Jhin · ADC
6 / 3 / 7
48.1% KP
23,253
20.7% share
13,988g
244 CS · 8.9/m
DNS 피터#0428
Bard · Support
1 / 3 / 18
70.4% KP
11,286
10% share
8,450g
26 CS · 0.9/m
Red side
Defeat차가운코끼리#KR0
Gnar · Top
4 / 6 / 3
50% KP
14,837
17% share
10,926g
226 CS · 8.2/m
DK Lucid#KR1
Naafiri · Jungle
4 / 5 / 4
57.1% KP
18,811
21.5% share
10,258g
196 CS · 7.1/m
BebePink#KR 1
Viktor · Mid
1 / 4 / 2
21.4% KP
23,815
27.2% share
10,454g
264 CS · 9.6/m
강 철#샤 넬
Senna · ADC
4 / 6 / 4
57.1% KP
24,547
28.1% share
11,190g
222 CS · 8.1/m
T1 구름#2007
Alistar · Support
1 / 6 / 7
57.1% KP
5,457
6.2% share
7,101g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
