Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 135 days ago
22 / 10 / 9
K / D / A
81.6%
Kill participation
1,573
Damage / min
26,486g
765.1 gold / min
62
17 placed · 20 cleared
343
9.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
2 / 6 / 13
37.5% KP
36,454
19.5% share
14,361g
275 CS · 7.9/m
M G#2821
Taliyah · Jungle
14 / 5 / 13
67.5% KP
53,786
28.7% share
17,938g
285 CS · 8.2/m
로키의 코 드리블#2004
Ryze · Mid
11 / 11 / 7
45% KP
37,989
20.3% share
14,616g
253 CS · 7.3/m
뽀송이불#1234
Ashe · ADC
11 / 11 / 15
65% KP
48,842
26.1% share
16,420g
227 CS · 6.6/m
kingpo54#KR1
Braum · Support
2 / 5 / 29
77.5% KP
10,288
5.5% share
11,351g
48 CS · 1.4/m
Red side
VictoryLiangChen#0611
Sion · Top
1 / 7 / 17
47.4% KP
19,742
13.9% share
12,825g
230 CS · 6.6/m
Bean#커피빈
Vi · Jungle
5 / 6 / 13
47.4% KP
16,293
11.5% share
13,257g
216 CS · 6.2/m
Cz相信自己呀#miohf
Vladimir · Mid
8 / 6 / 12
52.6% KP
41,155
29.1% share
16,178g
289 CS · 8.3/m
T1 구름#2007
Yunara · ADC
22 / 10 / 9
81.6% KP
54,451
38.5% share
26,486g
343 CS · 9.9/m
Cecilia#1325
Nautilus · Support
2 / 11 / 21
60.5% KP
9,915
7% share
10,529g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
