Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 135 days ago
10 / 14 / 17
K / D / A
65.9%
Kill participation
1,568
Damage / min
20,414g
560.3 gold / min
41
17 placed · 11 cleared
314
8.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLaputa#KR3
Rumble · Top
4 / 7 / 21
61% KP
38,596
20.3% share
15,213g
313 CS · 8.6/m
점수가밥먹여주냐#233
Jarvan IV · Jungle
13 / 7 / 20
80.5% KP
40,592
21.4% share
18,318g
217 CS · 6/m
T1 Solbon#KR6
Cassiopeia · Mid
11 / 5 / 14
61% KP
40,302
21.2% share
17,400g
286 CS · 7.8/m
T1 구름#2007
Yunara · ADC
10 / 14 / 17
65.9% KP
57,126
30.1% share
20,414g
314 CS · 8.6/m
Sakuya#mio韩服
Alistar · Support
3 / 15 / 25
68.3% KP
13,296
7% share
11,178g
25 CS · 0.7/m
Red side
VictoryT1 Midir#KR06
Ambessa · Top
10 / 6 / 10
42.6% KP
41,272
22.8% share
16,552g
285 CS · 7.8/m
Zac#KR1
Vi · Jungle
9 / 7 / 17
55.3% KP
31,142
17.2% share
16,334g
256 CS · 7/m
Faker#0409
Ryze · Mid
9 / 9 / 11
42.6% KP
43,555
24.1% share
15,768g
283 CS · 7.8/m
すずらん#り り
Singed · ADC
14 / 10 / 25
83% KP
49,087
27.1% share
22,179g
258 CS · 7.1/m
렐복치#KR1
Rell · Support
5 / 9 / 34
83% KP
16,045
8.9% share
12,602g
51 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
