Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 133 days ago
1 / 3 / 15
K / D / A
45.7%
Kill participation
251.6
Damage / min
10,209g
305 gold / min
137
83 placed · 12 cleared
40
1.2 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykiin#KR1
Lissandra · Top
5 / 7 / 12
48.6% KP
31,875
22.4% share
14,884g
265 CS · 7.9/m
Velja#2203
Nidalee · Jungle
18 / 4 / 6
68.6% KP
38,805
27.3% share
18,956g
244 CS · 7.3/m
ParisVan#不知名歌手
K'Sante · Mid
2 / 5 / 11
37.1% KP
20,852
14.7% share
12,157g
238 CS · 7.1/m
add#ary
Yone · ADC
9 / 9 / 8
48.6% KP
42,371
29.8% share
16,165g
252 CS · 7.5/m
T1 구름#2007
Alistar · Support
1 / 3 / 15
45.7% KP
8,420
5.9% share
10,209g
40 CS · 1.2/m
Red side
DefeatPerfecT#132
Vayne · Top
5 / 9 / 4
32.1% KP
28,543
18.2% share
12,363g
212 CS · 6.3/m
Zephyr#O1O8
Vi · Jungle
4 / 8 / 16
71.4% KP
21,559
13.8% share
14,321g
215 CS · 6.4/m
Pungyeon#0116
Ahri · Mid
11 / 3 / 7
64.3% KP
42,077
26.9% share
15,675g
256 CS · 7.6/m
strongstrong#power
Yunara · ADC
4 / 10 / 15
67.9% KP
47,722
30.5% share
16,027g
273 CS · 8.2/m
JUGKlNG#kr
Bard · Support
4 / 5 / 15
67.9% KP
16,609
10.6% share
10,617g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
