Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 131 days ago
3 / 9 / 24
K / D / A
62.8%
Kill participation
430.2
Damage / min
10,485g
311.9 gold / min
160
84 placed · 16 cleared
28
0.8 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWitt#123
Zoe · Top
12 / 2 / 10
51.2% KP
40,269
25% share
14,704g
236 CS · 7/m
파워냉방#777
Vi · Jungle
12 / 9 / 18
69.8% KP
33,039
20.5% share
16,835g
201 CS · 6/m
FatTiger#888
Aurelion Sol · Mid
10 / 6 / 25
81.4% KP
41,095
25.5% share
16,660g
239 CS · 7.1/m
M1mm#000
Miss Fortune · ADC
6 / 10 / 11
39.5% KP
32,228
20% share
16,280g
229 CS · 6.8/m
T1 구름#2007
Shen · Support
3 / 9 / 24
62.8% KP
14,462
9% share
10,485g
28 CS · 0.8/m
Red side
DefeatKRX Willer#KRX
Rumble · Top
2 / 10 / 14
45.7% KP
18,762
15.5% share
9,636g
177 CS · 5.3/m
실크송#할로할로
Viego · Jungle
3 / 13 / 12
42.9% KP
13,562
11.2% share
12,250g
181 CS · 5.4/m
SHIHAN0#ALPHA
Zaahen · Mid
22 / 6 / 9
88.6% KP
43,963
36.3% share
17,233g
193 CS · 5.7/m
KRX Ucal#0130
Ziggs · ADC
7 / 8 / 12
54.3% KP
36,094
29.8% share
15,836g
277 CS · 8.2/m
Rekkles#KR96
Alistar · Support
1 / 6 / 21
62.9% KP
8,872
7.3% share
10,260g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
