Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 131 days ago
3 / 12 / 17
K / D / A
58.8%
Kill participation
419.7
Damage / min
10,414g
317 gold / min
153
73 placed · 17 cleared
35
1.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory채붕 123#DRX
Gnar · Top
3 / 4 / 12
37.5% KP
21,240
14.9% share
13,439g
252 CS · 7.7/m
抖音丶辛哥哥#9999
Graves · Jungle
23 / 6 / 4
67.5% KP
37,807
26.5% share
21,322g
270 CS · 8.2/m
M G#2821
Syndra · Mid
0 / 9 / 10
25% KP
18,284
12.8% share
10,370g
212 CS · 6.5/m
MUDAI#KR2
Ezreal · ADC
7 / 6 / 18
62.5% KP
41,514
29.1% share
18,491g
298 CS · 9.1/m
의스장#0513
Skarner · Support
7 / 9 / 21
70% KP
23,638
16.6% share
12,834g
38 CS · 1.2/m
Red side
DefeatMiloBramble#KR1
Udyr · Top
3 / 5 / 2
14.7% KP
24,034
18.1% share
11,318g
254 CS · 7.7/m
el pulga#1203
Kha'Zix · Jungle
16 / 5 / 2
52.9% KP
25,502
19.2% share
18,920g
258 CS · 7.9/m
Faker#구라티
Viktor · Mid
6 / 6 / 9
44.1% KP
42,303
31.8% share
14,790g
304 CS · 9.3/m
IntersteIlar#天狐ハク
Kog'Maw · ADC
6 / 12 / 8
41.2% KP
27,506
20.7% share
13,522g
220 CS · 6.7/m
T1 구름#2007
Bard · Support
3 / 12 / 17
58.8% KP
13,788
10.4% share
10,414g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
