Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 131 days ago
2 / 5 / 6
K / D / A
80%
Kill participation
353.2
Damage / min
7,213g
305 gold / min
92
49 placed · 8 cleared
28
1.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFaker#구라티
K'Sante · Top
3 / 3 / 0
30% KP
16,291
31% share
9,014g
229 CS · 9.7/m
KKLT#1013
Naafiri · Jungle
2 / 5 / 2
40% KP
9,273
17.6% share
8,698g
159 CS · 6.7/m
M G#2821
Akali · Mid
3 / 3 / 1
40% KP
14,423
27.4% share
9,231g
197 CS · 8.3/m
뽀송이불#1234
Yunara · ADC
0 / 9 / 2
20% KP
4,259
8.1% share
8,374g
170 CS · 7.2/m
T1 구름#2007
Lulu · Support
2 / 5 / 6
80% KP
8,353
15.9% share
7,213g
28 CS · 1.2/m
Red side
VictoryT1 Solbon#KR6
Ambessa · Top
0 / 3 / 2
8% KP
15,558
18.7% share
8,282g
208 CS · 8.8/m
오리지널찰떡쿠키#KR1
Nocturne · Jungle
6 / 2 / 9
60% KP
17,069
20.6% share
11,088g
171 CS · 7.2/m
도천지#KR1
Orianna · Mid
2 / 2 / 9
44% KP
17,461
21% share
10,937g
225 CS · 9.5/m
강 준#펜리르
Lucian · ADC
16 / 2 / 5
84% KP
29,039
35% share
16,710g
229 CS · 9.7/m
Light and Shadow#gem
Milio · Support
1 / 1 / 19
80% KP
3,910
4.7% share
8,257g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
