Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 130 days ago
3 / 5 / 25
K / D / A
82.4%
Kill participation
664.7
Damage / min
9,550g
378.7 gold / min
99
49 placed · 11 cleared
25
1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Solbon#KR6
K'Sante · Top
3 / 2 / 11
41.2% KP
19,445
17.6% share
10,573g
229 CS · 9.1/m
MihawK#1115
Naafiri · Jungle
12 / 3 / 8
58.8% KP
22,316
20.2% share
13,840g
201 CS · 8/m
Deok Jin#2007
Orianna · Mid
5 / 0 / 12
50% KP
15,864
14.4% share
11,071g
218 CS · 8.6/m
A D#0120
Sivir · ADC
11 / 3 / 13
70.6% KP
36,009
32.6% share
16,579g
265 CS · 10.5/m
T1 구름#2007
Karma · Support
3 / 5 / 25
82.4% KP
16,761
15.2% share
9,550g
25 CS · 1/m
Red side
DefeatT1 Jinbeom#KR3
Ambessa · Top
2 / 6 / 2
30.8% KP
16,510
20.7% share
9,225g
206 CS · 8.2/m
La La Land#라라랜드
Xin Zhao · Jungle
0 / 8 / 6
46.2% KP
8,288
10.4% share
8,026g
161 CS · 6.4/m
Faker#구라티
Viktor · Mid
3 / 3 / 5
61.5% KP
23,570
29.5% share
10,685g
240 CS · 9.5/m
T1 Eclipse#2009
Ezreal · ADC
8 / 9 / 2
76.9% KP
25,259
31.6% share
12,713g
193 CS · 7.7/m
Cho#8839
Bard · Support
0 / 8 / 8
61.5% KP
6,297
7.9% share
6,374g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
