Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 129 days ago
8 / 7 / 6
K / D / A
63.6%
Kill participation
1,023.7
Damage / min
17,423g
550.2 gold / min
35
16 placed · 8 cleared
280
8.8 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Weather#0830
Ambessa · Top
3 / 3 / 4
31.8% KP
21,796
22.4% share
11,073g
235 CS · 7.4/m
bai se zh1 chuan#qwe1
Vi · Jungle
4 / 5 / 7
50% KP
11,297
11.6% share
12,411g
212 CS · 6.7/m
T1 Eclipse#2009
Twisted Fate · Mid
2 / 6 / 8
45.5% KP
17,292
17.7% share
11,500g
204 CS · 6.4/m
T1 구름#2007
Yunara · ADC
8 / 7 / 6
63.6% KP
32,416
33.3% share
17,423g
280 CS · 8.8/m
向阳而生不惧阴霾#66666
Skarner · Support
5 / 8 / 9
63.6% KP
14,664
15% share
9,627g
23 CS · 0.7/m
Red side
Victory강 준#펜리르
Zaahen · Top
1 / 6 / 2
10.3% KP
12,627
10.2% share
10,096g
215 CS · 6.8/m
Grizzly#KR3
Jayce · Jungle
16 / 2 / 5
72.4% KP
39,147
31.6% share
19,850g
242 CS · 7.6/m
Five#S T
Orianna · Mid
7 / 4 / 12
65.5% KP
30,976
25% share
14,609g
276 CS · 8.7/m
아 뜨#abc
Ashe · ADC
3 / 3 / 15
62.1% KP
30,253
24.5% share
15,246g
260 CS · 8.2/m
Celine#KR33
Galio · Support
2 / 7 / 13
51.7% KP
10,723
8.7% share
9,666g
53 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
