Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 129 days ago
3 / 7 / 29
K / D / A
74.4%
Kill participation
699.5
Damage / min
11,285g
375.3 gold / min
146
56 placed · 23 cleared
37
1.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYiNova#2006
K'Sante · Top
7 / 7 / 7
43.8% KP
20,759
15.6% share
10,691g
167 CS · 5.6/m
사과사#kr99
Viego · Jungle
3 / 10 / 6
28.1% KP
17,514
13.2% share
12,467g
191 CS · 6.4/m
카리나#애교용
Katarina · Mid
14 / 8 / 2
50% KP
33,571
25.2% share
13,857g
192 CS · 6.4/m
비주류 빌드 계정#KR1
Vel'Koz · ADC
7 / 9 / 6
40.6% KP
47,040
35.3% share
13,873g
223 CS · 7.4/m
向阳而生不惧阴霾#66666
Karma · Support
1 / 9 / 15
50% KP
14,250
10.7% share
8,664g
35 CS · 1.2/m
Red side
VictoryPure Imagination#ZZZZZ
Vayne · Top
1 / 8 / 9
23.3% KP
24,766
17.8% share
9,767g
184 CS · 6.1/m
抖音 威某人2#wmr
Fiddlesticks · Jungle
6 / 7 / 14
46.5% KP
15,051
10.8% share
11,999g
166 CS · 5.5/m
ParisVan#不知名歌手
Renekton · Mid
9 / 4 / 10
44.2% KP
26,324
18.9% share
12,925g
200 CS · 6.7/m
T1 Eclipse#2009
Jhin · ADC
24 / 6 / 6
69.8% KP
52,068
37.4% share
22,874g
260 CS · 8.6/m
T1 구름#2007
Bard · Support
3 / 7 / 29
74.4% KP
21,033
15.1% share
11,285g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
