Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 125 days ago
0 / 3 / 16
K / D / A
55.2%
Kill participation
189.1
Damage / min
7,326g
285.1 gold / min
94
57 placed · 5 cleared
34
1.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat차가운코끼리#KR0
Jayce · Top
2 / 9 / 1
25% KP
15,270
27% share
10,001g
226 CS · 8.8/m
evi#MioHF
Bel'Veth · Jungle
4 / 6 / 1
41.7% KP
6,349
11.2% share
9,805g
184 CS · 7.2/m
Grizzly#KR3
Sylas · Mid
3 / 5 / 3
50% KP
13,986
24.7% share
8,793g
185 CS · 7.2/m
Departures#Kami
Yunara · ADC
2 / 4 / 2
33.3% KP
15,821
27.9% share
11,980g
236 CS · 9.2/m
렐복치#KR1
Rell · Support
1 / 5 / 5
50% KP
5,187
9.2% share
6,753g
30 CS · 1.2/m
Red side
VictoryHLE 팬서#KR1
Vayne · Top
14 / 2 / 4
62.1% KP
33,139
35.3% share
15,527g
239 CS · 9.3/m
Velja#2203
Wukong · Jungle
7 / 2 / 12
65.5% KP
19,017
20.3% share
13,789g
193 CS · 7.5/m
jkjkjkjkk#1173
Cassiopeia · Mid
3 / 4 / 6
31% KP
16,100
17.1% share
10,327g
221 CS · 8.6/m
hle pyeonsik#HLE
Senna · ADC
5 / 1 / 8
44.8% KP
20,773
22.1% share
12,701g
210 CS · 8.2/m
T1 구름#2007
Alistar · Support
0 / 3 / 16
55.2% KP
4,859
5.2% share
7,326g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
