Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 111 days ago
9 / 12 / 10
K / D / A
50%
Kill participation
820.5
Damage / min
12,750g
397.6 gold / min
127
69 placed · 8 cleared
45
1.4 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKRX Vincenzo#KR4
Sion · Top
9 / 6 / 17
53.1% KP
32,587
21.1% share
15,403g
234 CS · 7.3/m
抖音丶辛哥哥#9999
Viego · Jungle
12 / 8 / 11
46.9% KP
29,941
19.4% share
19,273g
267 CS · 8.3/m
Quad#123
Sylas · Mid
15 / 7 / 18
67.3% KP
39,041
25.3% share
16,904g
190 CS · 5.9/m
강혁1#강혁259
Hwei · ADC
7 / 8 / 14
42.9% KP
37,889
24.5% share
15,099g
248 CS · 7.7/m
아구몬#0509
Nautilus · Support
6 / 9 / 20
53.1% KP
15,134
9.8% share
11,755g
25 CS · 0.8/m
Red side
Defeat你没有心#2005
Shen · Top
4 / 8 / 15
50% KP
31,249
19.2% share
11,175g
189 CS · 5.9/m
Sylvie#77777
Locke · Jungle
12 / 10 / 13
65.8% KP
37,113
22.8% share
15,327g
177 CS · 5.5/m
PIETA#1109
Qiyana · Mid
9 / 10 / 12
55.3% KP
37,585
23.1% share
13,603g
200 CS · 6.2/m
Milica#77777
Sivir · ADC
4 / 9 / 13
44.7% KP
30,647
18.8% share
15,617g
303 CS · 9.4/m
T1 구름#2007
Pantheon · Support
9 / 12 / 10
50% KP
26,312
16.2% share
12,750g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
