Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 111 days ago
4 / 10 / 19
K / D / A
59%
Kill participation
536.3
Damage / min
11,780g
317.7 gold / min
177
106 placed · 19 cleared
29
0.8 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQuad#123
Gnar · Top
7 / 12 / 8
38.5% KP
22,987
14.4% share
13,480g
228 CS · 6.1/m
DK Lucid#KR1
Jayce · Jungle
12 / 8 / 10
56.4% KP
50,071
31.3% share
19,851g
283 CS · 7.6/m
Milica#77777
Ryze · Mid
8 / 3 / 9
43.6% KP
31,269
19.5% share
15,839g
322 CS · 8.7/m
sad and bad#KR1
Mel · ADC
8 / 9 / 11
48.7% KP
35,862
22.4% share
17,278g
305 CS · 8.2/m
T1 구름#2007
Camille · Support
4 / 10 / 19
59% KP
19,889
12.4% share
11,780g
29 CS · 0.8/m
Red side
VictoryDK ShowMaker#KR1
Vayne · Top
13 / 5 / 9
52.4% KP
36,148
22.1% share
18,579g
286 CS · 7.7/m
抖音丶辛哥哥#9999
Viego · Jungle
10 / 8 / 17
64.3% KP
31,812
19.5% share
19,441g
243 CS · 6.6/m
Calix#해 린
Cassiopeia · Mid
7 / 13 / 14
50% KP
38,897
23.8% share
14,542g
209 CS · 5.6/m
felisa#KR1
Ziggs · ADC
9 / 4 / 12
50% KP
42,240
25.8% share
20,364g
331 CS · 8.9/m
bai se zh1 chuan#qwe1
Leona · Support
3 / 9 / 21
57.1% KP
14,320
8.8% share
11,392g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
