Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 110 days ago
7 / 7 / 15
K / D / A
64.7%
Kill participation
1,484.5
Damage / min
21,229g
563.6 gold / min
57
20 placed · 18 cleared
408
10.8 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory안산 마빡주영#KR1
Olaf · Top
9 / 5 / 8
47.2% KP
29,189
18.2% share
18,854g
325 CS · 8.6/m
DK Solid#마 산
Naafiri · Jungle
8 / 9 / 10
50% KP
32,408
20.2% share
16,520g
265 CS · 7/m
김민교 수제자#KR1
Cassiopeia · Mid
6 / 5 / 14
55.6% KP
25,956
16.2% share
13,769g
191 CS · 5.1/m
FA Kingdom#KR1
Kai'Sa · ADC
13 / 4 / 7
55.6% KP
55,868
34.9% share
22,769g
329 CS · 8.7/m
의스장#0513
Skarner · Support
0 / 11 / 19
52.8% KP
16,641
10.4% share
11,327g
52 CS · 1.4/m
Red side
Defeat빵 디#씰룩씰룩
Pantheon · Top
10 / 6 / 13
67.6% KP
31,528
20.4% share
13,766g
223 CS · 5.9/m
와구카운터#아프지
Nidalee · Jungle
5 / 6 / 19
70.6% KP
26,407
17.1% share
16,005g
275 CS · 7.3/m
06SUP#miohf
Qiyana · Mid
12 / 10 / 3
44.1% KP
31,109
20.1% share
13,340g
167 CS · 4.4/m
T1 구름#2007
Yunara · ADC
7 / 7 / 15
64.7% KP
55,917
36.1% share
21,229g
408 CS · 10.8/m
금동몬스터#KR1
Lulu · Support
0 / 7 / 22
64.7% KP
9,736
6.3% share
10,029g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
