Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 110 days ago
13 / 5 / 16
K / D / A
76.3%
Kill participation
1,345.1
Damage / min
22,150g
597.6 gold / min
66
20 placed · 14 cleared
284
7.7 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat빵 디#씰룩씰룩
Pantheon · Top
17 / 6 / 17
68% KP
56,408
27.9% share
19,620g
268 CS · 7.2/m
길호태#KR1
Graves · Jungle
8 / 7 / 14
44% KP
38,669
19.1% share
17,760g
305 CS · 8.2/m
사랑비#111
Taliyah · Mid
12 / 11 / 13
50% KP
49,662
24.5% share
16,080g
243 CS · 6.6/m
감마선자외선X선광선날리는벨코즈#2005
Vel'Koz · ADC
6 / 8 / 20
52% KP
45,113
22.3% share
16,803g
248 CS · 6.7/m
내 이름은 이은석#KR1
Pyke · Support
7 / 6 / 13
40% KP
12,664
6.3% share
11,783g
34 CS · 0.9/m
Red side
Victory충 치#충치1
Sion · Top
3 / 11 / 12
39.5% KP
22,543
13.1% share
14,204g
240 CS · 6.5/m
화이팅an#KR1
Karthus · Jungle
8 / 11 / 12
52.6% KP
44,753
25.9% share
17,258g
238 CS · 6.4/m
FA Alter#2007
Viktor · Mid
7 / 12 / 6
34.2% KP
35,953
20.8% share
17,725g
345 CS · 9.3/m
T1 구름#2007
Senna · ADC
13 / 5 / 16
76.3% KP
49,858
28.9% share
22,150g
284 CS · 7.7/m
금동몬스터#KR1
Poppy · Support
7 / 11 / 12
50% KP
19,569
11.3% share
12,241g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
