Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 107 days ago
3 / 6 / 29
K / D / A
68.1%
Kill participation
422.7
Damage / min
12,617g
341.2 gold / min
185
95 placed · 23 cleared
33
0.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat미소녀#mio韩服
Yone · Top
3 / 6 / 6
25.7% KP
30,596
15.9% share
15,344g
295 CS · 8/m
오리지널찰떡쿠키#KR1
Naafiri · Jungle
13 / 8 / 11
68.6% KP
44,319
23.1% share
18,209g
261 CS · 7.1/m
Loki#zxc
Aurora · Mid
14 / 9 / 5
54.3% KP
71,220
37.1% share
19,517g
293 CS · 7.9/m
HLE Gumayusi#0298
Ashe · ADC
3 / 16 / 10
37.1% KP
27,147
14.1% share
14,061g
254 CS · 6.9/m
Let me sup#KR1
Seraphine · Support
2 / 8 / 17
54.3% KP
18,882
9.8% share
11,313g
49 CS · 1.3/m
Red side
VictoryCz相信自己呀#miohf
Vladimir · Top
7 / 3 / 11
38.3% KP
39,212
25.3% share
14,711g
273 CS · 7.4/m
타 잔#KR1
Lee Sin · Jungle
13 / 6 / 12
53.2% KP
30,744
19.9% share
17,074g
244 CS · 6.6/m
Chop Chop Butter#CUP
Locke · Mid
11 / 12 / 3
29.8% KP
27,675
17.9% share
15,269g
256 CS · 6.9/m
Selfless#KR11
Jhin · ADC
13 / 9 / 17
63.8% KP
41,541
26.8% share
22,462g
346 CS · 9.4/m
T1 구름#2007
Bard · Support
3 / 6 / 29
68.1% KP
15,632
10.1% share
12,617g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
