Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 106 days ago
8 / 13 / 12
K / D / A
80%
Kill participation
1,457.6
Damage / min
16,011g
613.1 gold / min
35
10 placed · 11 cleared
251
9.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingcrimson#知 鸟
Singed · Top
1 / 6 / 7
32% KP
11,777
12.1% share
8,545g
188 CS · 7.2/m
DK Solid#마 산
Lee Sin · Jungle
10 / 5 / 6
64% KP
14,727
15.2% share
13,622g
153 CS · 5.9/m
Natalie#0304
Irelia · Mid
4 / 13 / 1
20% KP
22,910
23.6% share
9,791g
192 CS · 7.4/m
T1 구름#2007
Yunara · ADC
8 / 13 / 12
80% KP
38,068
39.2% share
16,011g
251 CS · 9.6/m
cxy#cxy12
Nautilus · Support
2 / 13 / 16
72% KP
9,668
10% share
8,700g
20 CS · 0.8/m
Red side
VictoryHauvippro102#1805
Gragas · Top
5 / 2 / 15
40% KP
26,106
20% share
12,129g
255 CS · 9.8/m
RaiderGO#TWTV0
Darius · Jungle
14 / 3 / 10
48% KP
23,240
17.8% share
14,662g
222 CS · 8.5/m
굿바이데이#KR1
Gangplank · Mid
9 / 6 / 10
38% KP
25,002
19.2% share
12,563g
184 CS · 7/m
OneZang#KR99
Corki · ADC
15 / 8 / 13
56% KP
35,951
27.6% share
16,080g
203 CS · 7.8/m
FAad#2007
Camille · Support
7 / 6 / 19
52% KP
19,937
15.3% share
10,056g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
