Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 106 days ago
0 / 5 / 17
K / D / A
54.8%
Kill participation
483.3
Damage / min
10,075g
318.3 gold / min
108
59 placed · 9 cleared
55
1.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJaxKing#FuHan
Jax · Top
4 / 8 / 2
21.4% KP
36,933
24.5% share
13,671g
274 CS · 8.7/m
DK Solid#마 산
Skarner · Jungle
3 / 4 / 13
57.1% KP
24,897
16.5% share
10,990g
189 CS · 6/m
정답s#사미라
Malzahar · Mid
4 / 6 / 7
39.3% KP
25,878
17.2% share
12,727g
280 CS · 8.8/m
로 컨#0214
Jhin · ADC
14 / 6 / 6
71.4% KP
53,137
35.3% share
17,308g
269 CS · 8.5/m
BerrGod#KR3
Alistar · Support
3 / 7 / 21
85.7% KP
9,684
6.4% share
9,622g
20 CS · 0.6/m
Red side
VictoryTheedge#661
Dr. Mundo · Top
3 / 4 / 12
48.4% KP
25,876
18.5% share
11,584g
223 CS · 7/m
IDEA#2006
Naafiri · Jungle
6 / 3 / 13
61.3% KP
24,237
17.3% share
16,340g
275 CS · 8.7/m
Hauvippro102#1805
Akali · Mid
9 / 5 / 8
54.8% KP
30,057
21.5% share
15,023g
288 CS · 9.1/m
bai se zh1 chuan#qwe1
Tristana · ADC
13 / 11 / 8
67.7% KP
44,597
31.8% share
18,774g
235 CS · 7.4/m
T1 구름#2007
Anivia · Support
0 / 5 / 17
54.8% KP
15,297
10.9% share
10,075g
55 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
