Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 102 days ago
3 / 5 / 19
K / D / A
78.6%
Kill participation
434.5
Damage / min
8,789g
332.3 gold / min
130
58 placed · 16 cleared
27
1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat키보드에음료쏟아서고장내는이도윤#KR1
Vayne · Top
5 / 7 / 6
55% KP
30,384
33.6% share
11,175g
190 CS · 7.2/m
guz1vjppr0kut3#2810
Qiyana · Jungle
7 / 3 / 4
55% KP
15,855
17.5% share
13,124g
228 CS · 8.6/m
ParisVan#不知名歌手
Galio · Mid
2 / 1 / 2
20% KP
13,911
15.4% share
10,333g
254 CS · 9.6/m
나아침먹고싶어#7401
Syndra · ADC
6 / 7 / 3
45% KP
17,486
19.4% share
11,661g
219 CS · 8.3/m
카 엘#0211
Skarner · Support
0 / 10 / 14
70% KP
12,710
14.1% share
7,893g
40 CS · 1.5/m
Red side
VictoryFaker#구라티
K'Sante · Top
6 / 7 / 3
32.1% KP
13,800
15.4% share
9,856g
175 CS · 6.6/m
KRX Vincenzo#KR4
Naafiri · Jungle
7 / 5 / 8
53.6% KP
19,400
21.7% share
12,727g
201 CS · 7.6/m
DK ShowMaker#KR1
Aurora · Mid
6 / 1 / 5
39.3% KP
20,974
23.4% share
11,895g
270 CS · 10.2/m
삘삘이#피루07
Lux · ADC
6 / 2 / 15
75% KP
23,795
26.6% share
13,338g
249 CS · 9.4/m
T1 구름#2007
Shen · Support
3 / 5 / 19
78.6% KP
11,492
12.8% share
8,789g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
