Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 99 days ago
4 / 3 / 28
K / D / A
68.1%
Kill participation
343.1
Damage / min
11,083g
339.4 gold / min
159
88 placed · 14 cleared
32
1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat질병게임1#KR1
Kayle · Top
8 / 10 / 5
44.8% KP
40,184
27.1% share
18,874g
307 CS · 9.4/m
KRX Winner#KR0
Qiyana · Jungle
11 / 4 / 3
48.3% KP
39,739
26.8% share
17,233g
257 CS · 7.9/m
sk하이닉스#9486
Taliyah · Mid
3 / 7 / 6
31% KP
16,707
11.3% share
12,562g
265 CS · 8.1/m
coke老师#老总发财
Ezreal · ADC
1 / 15 / 7
27.6% KP
29,804
20.1% share
11,443g
238 CS · 7.3/m
Keel#NASUP
Neeko · Support
6 / 11 / 8
48.3% KP
21,660
14.6% share
11,367g
57 CS · 1.7/m
Red side
VictoryNo Surprises#199
Gangplank · Top
4 / 11 / 11
31.9% KP
26,380
19.9% share
13,885g
253 CS · 7.7/m
qfualksdfmk#KR1
Lee Sin · Jungle
17 / 2 / 9
55.3% KP
27,880
21% share
17,706g
221 CS · 6.8/m
6두콩#KR1
Xerath · Mid
10 / 8 / 7
36.2% KP
31,361
23.7% share
13,190g
223 CS · 6.8/m
Ghost#올라갑니다
Sivir · ADC
12 / 5 / 19
66% KP
35,642
26.9% share
20,228g
344 CS · 10.5/m
T1 구름#2007
Shen · Support
4 / 3 / 28
68.1% KP
11,201
8.5% share
11,083g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
