Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 94 days ago
3 / 11 / 22
K / D / A
67.6%
Kill participation
538.7
Damage / min
10,407g
315.7 gold / min
157
69 placed · 25 cleared
33
1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory막강주니#KR1
Ambessa · Top
7 / 7 / 9
36.4% KP
25,053
17.1% share
14,443g
229 CS · 6.9/m
So be it#last
Qiyana · Jungle
13 / 6 / 11
54.5% KP
42,439
28.9% share
19,024g
262 CS · 7.9/m
DNS Flip#2008
Sylas · Mid
15 / 6 / 11
59.1% KP
38,392
26.1% share
17,398g
253 CS · 7.7/m
관 모#KR2
Syndra · ADC
5 / 9 / 9
31.8% KP
28,801
19.6% share
14,116g
238 CS · 7.2/m
keb10#鈴原るる
Blitzcrank · Support
4 / 9 / 19
52.3% KP
12,134
8.3% share
11,485g
20 CS · 0.6/m
Red side
DefeatYiNova#2006
Pantheon · Top
12 / 10 / 7
51.4% KP
37,418
24.4% share
15,293g
188 CS · 5.7/m
DK Solid#마 산
Jarvan IV · Jungle
4 / 6 / 17
56.8% KP
23,273
15.2% share
13,429g
238 CS · 7.2/m
toward the mean#KRI
Viktor · Mid
9 / 11 / 10
51.4% KP
42,256
27.5% share
13,517g
216 CS · 6.6/m
Amel#LFT
Ziggs · ADC
9 / 6 / 7
43.2% KP
32,871
21.4% share
15,760g
238 CS · 7.2/m
T1 구름#2007
Bard · Support
3 / 11 / 22
67.6% KP
17,759
11.6% share
10,407g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
