Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 69 days ago
1 / 7 / 17
K / D / A
69.2%
Kill participation
244.7
Damage / min
8,167g
282.3 gold / min
111
78 placed · 2 cleared
16
0.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory永远赢不了#思念QAQ
Ambessa · Top
7 / 5 / 10
54.8% KP
24,464
19.3% share
14,320g
260 CS · 9/m
TOP UmTi#0602
Xin Zhao · Jungle
2 / 7 / 16
58.1% KP
21,896
17.3% share
10,970g
142 CS · 4.9/m
Faker#구라티
Viktor · Mid
10 / 3 / 7
54.8% KP
40,997
32.3% share
15,150g
267 CS · 9.2/m
메타몽#상휘몽
Ezreal · ADC
8 / 5 / 11
61.3% KP
30,368
23.9% share
15,486g
251 CS · 8.7/m
BRO Felix#1012
Shen · Support
4 / 6 / 16
64.5% KP
9,076
7.2% share
9,268g
30 CS · 1/m
Red side
Defeat包佳怡#Yuki
Bel'Veth · Top
4 / 8 / 7
42.3% KP
12,129
13.9% share
11,853g
238 CS · 8.2/m
첫눈이 내리면 좋겠어#2009
Wukong · Jungle
6 / 5 / 10
61.5% KP
15,358
17.6% share
12,397g
217 CS · 7.5/m
陨落的天才#世一中阳林
Locke · Mid
5 / 7 / 5
38.5% KP
17,383
19.9% share
10,968g
207 CS · 7.2/m
바바바밤#1999
Kai'Sa · ADC
10 / 4 / 9
73.1% KP
35,401
40.5% share
18,022g
256 CS · 8.8/m
T1 구름#2007
Alistar · Support
1 / 7 / 17
69.2% KP
7,081
8.1% share
8,167g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
