Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 69 days ago
5 / 11 / 16
K / D / A
55.3%
Kill participation
943.5
Damage / min
12,530g
353.5 gold / min
185
112 placed · 22 cleared
35
1 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKamioMisuzu#1002
Kled · Top
9 / 10 / 11
52.6% KP
37,734
20.3% share
15,268g
196 CS · 5.5/m
源yuan#1002
Ekko · Jungle
12 / 9 / 9
55.3% KP
42,696
23% share
18,698g
239 CS · 6.7/m
mashushu#KR1
Orianna · Mid
8 / 7 / 17
65.8% KP
45,198
24.3% share
15,673g
275 CS · 7.8/m
0415#S T
Yunara · ADC
4 / 13 / 7
28.9% KP
26,899
14.5% share
15,907g
275 CS · 7.8/m
T1 구름#2007
Camille · Support
5 / 11 / 16
55.3% KP
33,446
18% share
12,530g
35 CS · 1/m
Red side
VictoryFrog#KRX
Zaahen · Top
7 / 9 / 13
41.7% KP
49,151
24.2% share
16,095g
246 CS · 6.9/m
이니쉬#KR2
Lee Sin · Jungle
9 / 6 / 13
45.8% KP
25,688
12.7% share
15,230g
217 CS · 6.1/m
Pungyeon#0116
Cassiopeia · Mid
10 / 8 / 15
52.1% KP
47,204
23.3% share
17,056g
279 CS · 7.9/m
kjkkjk#9977
Viktor · ADC
11 / 8 / 9
41.7% KP
49,839
24.6% share
16,933g
255 CS · 7.2/m
Duro#Gen
Shen · Support
11 / 7 / 29
83.3% KP
30,830
15.2% share
15,047g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
