Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 69 days ago
13 / 5 / 12
K / D / A
86.2%
Kill participation
1,276
Damage / min
17,342g
616.4 gold / min
38
17 placed · 8 cleared
273
9.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어쩌라고맞짱뜰까#HOYA
Jayce · Top
6 / 3 / 10
45.7% KP
34,089
26% share
15,838g
280 CS · 10/m
이지만의하루#이지만
Lee Sin · Jungle
7 / 6 / 9
45.7% KP
23,919
18.3% share
12,947g
205 CS · 7.3/m
ice seven zero#0721
Locke · Mid
12 / 3 / 12
68.6% KP
26,567
20.3% share
13,218g
166 CS · 5.9/m
뿌영환#KR03
Ziggs · ADC
3 / 4 / 17
57.1% KP
32,427
24.8% share
13,004g
227 CS · 8.1/m
Duro#Gen
Shen · Support
7 / 13 / 18
71.4% KP
13,946
10.7% share
10,212g
31 CS · 1.1/m
Red side
Defeat빵 디#씰룩씰룩
Singed · Top
3 / 6 / 10
44.8% KP
12,366
11.4% share
10,681g
206 CS · 7.3/m
Wonderwall#mid
Skarner · Jungle
10 / 6 / 13
79.3% KP
28,041
25.9% share
12,013g
162 CS · 5.8/m
Tempester#KR3
Galio · Mid
0 / 7 / 15
51.7% KP
19,077
17.6% share
8,922g
209 CS · 7.4/m
T1 구름#2007
Jhin · ADC
13 / 5 / 12
86.2% KP
35,899
33.2% share
17,342g
273 CS · 9.7/m
haiyaoduojiu#1112
Pyke · Support
3 / 11 / 16
65.5% KP
12,752
11.8% share
9,269g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
