Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Victory
Ranked Solo/Duo · 69 days ago
0 / 4 / 18
K / D / A
81.8%
Kill participation
266.6
Damage / min
8,450g
287.6 gold / min
130
71 placed · 10 cleared
27
0.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory빵 디#씰룩씰룩
Singed · Top
0 / 9 / 8
36.4% KP
11,306
9.8% share
9,431g
205 CS · 7/m
Juhana#OMG
Xin Zhao · Jungle
3 / 3 / 13
72.7% KP
23,591
20.4% share
11,964g
192 CS · 6.5/m
mashushu#KR1
Ryze · Mid
13 / 5 / 7
90.9% KP
39,469
34.2% share
15,750g
258 CS · 8.8/m
독기품기#123
Lucian · ADC
6 / 4 / 5
50% KP
33,300
28.8% share
15,687g
285 CS · 9.7/m
T1 구름#2007
Milio · Support
0 / 4 / 18
81.8% KP
7,833
6.8% share
8,450g
27 CS · 0.9/m
Red side
Defeat차가운코끼리#KR0
Jayce · Top
4 / 7 / 8
48% KP
30,811
28.6% share
12,404g
235 CS · 8/m
Grizzly#KR3
Lee Sin · Jungle
10 / 2 / 8
72% KP
26,007
24.2% share
13,106g
216 CS · 7.4/m
Wonderwall#mid
Locke · Mid
9 / 7 / 6
60% KP
25,221
23.4% share
13,076g
237 CS · 8.1/m
Bmav#0510
Jhin · ADC
0 / 1 / 9
36% KP
16,678
15.5% share
11,574g
257 CS · 8.7/m
Bluffing#1207
Shen · Support
2 / 5 / 15
68% KP
8,944
8.3% share
8,069g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
