Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 68 days ago
2 / 10 / 4
K / D / A
66.7%
Kill participation
677.2
Damage / min
7,902g
364.7 gold / min
18
9 placed · 2 cleared
137
6.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylingyo#6511
Naafiri · Top
11 / 2 / 2
30.2% KP
21,731
22% share
10,633g
174 CS · 8/m
JUGKlNG#kr
Trundle · Jungle
6 / 0 / 11
39.5% KP
11,905
12% share
10,605g
163 CS · 7.5/m
抖音 威某人#wmr
Fiddlesticks · Mid
6 / 2 / 7
30.2% KP
18,420
18.6% share
9,311g
145 CS · 6.7/m
chesterbb#0811
Kai'Sa · ADC
17 / 1 / 4
48.8% KP
35,878
36.3% share
15,121g
194 CS · 9/m
BerrGod#KR3
Blitzcrank · Support
3 / 4 / 20
53.5% KP
10,994
11.1% share
7,966g
17 CS · 0.8/m
Red side
DefeatREDRED#따바라
Jax · Top
3 / 11 / 0
33.3% KP
17,786
23.7% share
7,464g
115 CS · 5.3/m
T1 Painter#KR3
Skarner · Jungle
4 / 6 / 2
66.7% KP
16,338
21.8% share
8,901g
128 CS · 5.9/m
DK Solid#마 산
Ryze · Mid
0 / 9 / 4
44.4% KP
19,276
25.7% share
6,798g
174 CS · 8/m
T1 구름#2007
Jhin · ADC
2 / 10 / 4
66.7% KP
14,673
19.6% share
7,902g
137 CS · 6.3/m
keb10#鈴原るる
Bard · Support
0 / 7 / 4
44.4% KP
6,945
9.3% share
5,112g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
