Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 54 days ago
1 / 8 / 23
K / D / A
58.5%
Kill participation
484.4
Damage / min
8,687g
305 gold / min
106
68 placed · 2 cleared
22
0.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1 cent top#KR1
Nasus · Top
3 / 7 / 8
33.3% KP
25,870
21.3% share
10,788g
224 CS · 7.9/m
xiaofang#qaq
Nidalee · Jungle
7 / 10 / 12
57.6% KP
26,996
22.3% share
12,606g
183 CS · 6.4/m
충 치#충치1
Irelia · Mid
12 / 9 / 6
54.5% KP
30,634
25.3% share
13,312g
242 CS · 8.5/m
BJ감#S T
Corki · ADC
8 / 9 / 7
45.5% KP
29,008
23.9% share
13,360g
168 CS · 5.9/m
evi#MioHF
Nautilus · Support
3 / 6 / 20
69.7% KP
8,717
7.2% share
8,707g
41 CS · 1.4/m
Red side
VictoryT1 Guardian#KR3
Camille · Top
8 / 5 / 9
41.5% KP
42,547
26.6% share
14,727g
241 CS · 8.5/m
Haru#0603
Locke · Jungle
21 / 7 / 9
73.2% KP
40,817
25.5% share
18,111g
168 CS · 5.9/m
奶熊王#枫哥不是区
Yone · Mid
6 / 6 / 17
56.1% KP
34,354
21.5% share
12,684g
214 CS · 7.5/m
jkjkjkjkk#1173
Kalista · ADC
5 / 7 / 12
41.5% KP
28,566
17.8% share
15,715g
278 CS · 9.8/m
T1 구름#2007
Renata Glasc · Support
1 / 8 / 23
58.5% KP
13,796
8.6% share
8,687g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
