Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 53 days ago
3 / 6 / 20
K / D / A
44.2%
Kill participation
413.7
Damage / min
10,434g
381.7 gold / min
93
58 placed · 8 cleared
25
0.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Rumble · Top
2 / 8 / 5
13.5% KP
24,321
17.4% share
9,373g
171 CS · 6.3/m
抖音阿甘爱跑步#xtz小弟
Talon · Jungle
16 / 3 / 7
44.2% KP
28,761
20.5% share
17,165g
273 CS · 10/m
Pungyeon#0116
Lissandra · Mid
7 / 6 / 12
36.5% KP
21,734
15.5% share
13,662g
247 CS · 9/m
Peyz#KR11
Ezreal · ADC
24 / 7 / 12
69.2% KP
53,837
38.5% share
19,684g
227 CS · 8.3/m
T1 구름#2007
Karma · Support
3 / 6 / 20
44.2% KP
11,307
8.1% share
10,434g
25 CS · 0.9/m
Red side
DefeatT1 Guardian#KR3
Ambessa · Top
5 / 7 / 7
40% KP
27,269
26.7% share
12,158g
224 CS · 8.2/m
JUGKlNG#kr
Qiyana · Jungle
13 / 12 / 5
60% KP
27,859
27.3% share
16,842g
172 CS · 6.3/m
끝까지 포기하지말자#never
Fizz · Mid
5 / 11 / 7
40% KP
20,054
19.7% share
11,376g
206 CS · 7.5/m
DK Smash#KR7
Caitlyn · ADC
6 / 10 / 8
46.7% KP
18,684
18.3% share
14,391g
226 CS · 8.3/m
Duro#Gen
Bard · Support
1 / 12 / 14
50% KP
8,103
7.9% share
8,194g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
