Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 52 days ago
12 / 8 / 4
K / D / A
50%
Kill participation
1,414.7
Damage / min
19,508g
618.3 gold / min
62
18 placed · 16 cleared
303
9.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykiin#KR1
Olaf · Top
6 / 9 / 12
39.1% KP
34,671
19.6% share
13,529g
243 CS · 7.7/m
抖音丶小猪仔#小猪仔
Jarvan IV · Jungle
19 / 4 / 21
87% KP
48,815
27.6% share
20,507g
232 CS · 7.4/m
suis#kr7
Akali · Mid
15 / 5 / 10
54.3% KP
50,569
28.6% share
17,931g
274 CS · 8.7/m
정 진#이용승
Varus · ADC
3 / 8 / 16
41.3% KP
35,537
20.1% share
14,160g
227 CS · 7.2/m
플레이리스트겨울#KR1
Alistar · Support
3 / 6 / 22
54.3% KP
7,383
4.2% share
10,033g
21 CS · 0.7/m
Red side
Defeathacker troller#2907
Trundle · Top
8 / 11 / 5
40.6% KP
32,670
23.5% share
15,804g
239 CS · 7.6/m
JUGKlNG#kr
Cho'Gath · Jungle
5 / 8 / 7
37.5% KP
21,201
15.3% share
11,889g
209 CS · 6.6/m
ParisVan#不知名歌手
Sylas · Mid
5 / 14 / 9
43.8% KP
28,225
20.3% share
10,996g
170 CS · 5.4/m
T1 구름#2007
Yunara · ADC
12 / 8 / 4
50% KP
44,634
32.1% share
19,508g
303 CS · 9.6/m
Duro#Gen
Lulu · Support
2 / 5 / 17
59.4% KP
12,161
8.8% share
9,102g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
