Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 50 days ago
1 / 8 / 21
K / D / A
62.9%
Kill participation
532.4
Damage / min
9,981g
293 gold / min
139
77 placed · 11 cleared
31
0.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat데이터얻는계정#지나갈게요
Rumble · Top
3 / 5 / 7
27% KP
25,193
17% share
12,856g
254 CS · 7.5/m
So be it#last
Naafiri · Jungle
9 / 4 / 9
48.6% KP
31,352
21.1% share
16,604g
253 CS · 7.4/m
적당한게 좋아#KR1
Pantheon · Mid
2 / 12 / 7
24.3% KP
27,334
18.4% share
12,116g
229 CS · 6.7/m
Hebi#KRX
Cassiopeia · ADC
14 / 6 / 6
54.1% KP
34,416
23.2% share
17,253g
267 CS · 7.8/m
Duro#Gen
Camille · Support
9 / 8 / 16
67.6% KP
30,037
20.2% share
12,709g
28 CS · 0.8/m
Red side
Victory어리고싶다#KR1
Aurora · Top
9 / 7 / 6
42.9% KP
40,038
25.2% share
15,088g
270 CS · 7.9/m
Kimman#zxfkk
Lee Sin · Jungle
7 / 4 / 11
51.4% KP
28,278
17.8% share
15,275g
220 CS · 6.5/m
perilla leaf#123
Akali · Mid
11 / 7 / 7
51.4% KP
34,790
21.9% share
15,222g
257 CS · 7.5/m
강 철#샤 넬
Ezreal · ADC
7 / 11 / 10
48.6% KP
37,728
23.7% share
16,522g
260 CS · 7.6/m
T1 구름#2007
Bard · Support
1 / 8 / 21
62.9% KP
18,138
11.4% share
9,981g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
