Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 48 days ago
3 / 8 / 12
K / D / A
68.2%
Kill participation
354.4
Damage / min
8,825g
320.7 gold / min
110
60 placed · 12 cleared
33
1.2 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAstra#KR4
Gangplank · Top
10 / 2 / 7
53.1% KP
24,008
25.3% share
14,346g
220 CS · 8/m
抖音薄荷冰鸟#虞姬电竞
Zyra · Jungle
6 / 3 / 11
53.1% KP
20,177
21.3% share
12,627g
217 CS · 7.9/m
世一上天灰灰#Riven
Riven · Mid
7 / 3 / 6
40.6% KP
16,504
17.4% share
12,938g
234 CS · 8.5/m
문영화#KR1
Yunara · ADC
9 / 5 / 13
68.8% KP
23,986
25.3% share
15,278g
230 CS · 8.4/m
Let me sup#KR1
Nautilus · Support
0 / 9 / 25
78.1% KP
10,245
10.8% share
8,683g
23 CS · 0.8/m
Red side
DefeatT1 Weather#0830
Rumble · Top
1 / 7 / 6
31.8% KP
21,270
23.5% share
8,862g
199 CS · 7.2/m
Lionvjug#666
Rengar · Jungle
3 / 5 / 5
36.4% KP
9,969
11% share
11,576g
248 CS · 9/m
YiNova#2006
Galio · Mid
5 / 4 / 9
63.6% KP
14,543
16.1% share
11,028g
210 CS · 7.6/m
Whymesodiao#jiaq3
Ezreal · ADC
10 / 9 / 8
81.8% KP
34,898
38.6% share
15,060g
261 CS · 9.5/m
T1 구름#2007
Camille · Support
3 / 8 / 12
68.2% KP
9,752
10.8% share
8,825g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
