Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 46 days ago
2 / 8 / 18
K / D / A
58.8%
Kill participation
618
Damage / min
9,002g
309.3 gold / min
107
59 placed · 6 cleared
27
0.9 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat칼과 창 방패#KR1
Poppy · Top
7 / 6 / 7
48.3% KP
21,312
20.6% share
11,981g
216 CS · 7.4/m
T1 Carim#0409
Aatrox · Jungle
6 / 7 / 6
41.4% KP
15,773
15.3% share
10,921g
179 CS · 6.2/m
Odysseus#KR131
Taliyah · Mid
5 / 12 / 12
58.6% KP
30,947
30% share
12,367g
211 CS · 7.3/m
삘삘이#피루07
Ezreal · ADC
8 / 3 / 11
65.5% KP
25,377
24.6% share
15,526g
264 CS · 9.1/m
keb10#鈴原るる
Bard · Support
3 / 6 / 16
65.5% KP
9,814
9.5% share
9,655g
41 CS · 1.4/m
Red side
VictoryDK Nevid#동두천왕
Jayce · Top
4 / 9 / 10
41.2% KP
33,766
25% share
12,005g
218 CS · 7.5/m
타 잔#KR1
Sejuani · Jungle
8 / 5 / 17
73.5% KP
27,289
20.2% share
14,590g
203 CS · 7/m
미소녀#mio韩服
Yasuo · Mid
15 / 2 / 7
64.7% KP
30,974
22.9% share
17,230g
255 CS · 8.8/m
jkjkjkjkk#1173
Ashe · ADC
5 / 5 / 11
47.1% KP
25,059
18.6% share
13,920g
246 CS · 8.5/m
T1 구름#2007
Seraphine · Support
2 / 8 / 18
58.8% KP
17,983
13.3% share
9,002g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
