Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Defeat
Ranked Solo/Duo · 46 days ago
0 / 8 / 9
K / D / A
47.4%
Kill participation
337.9
Damage / min
6,910g
284 gold / min
75
46 placed · 2 cleared
14
0.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat花曜日#906
Rumble · Top
1 / 11 / 7
42.1% KP
15,670
17.9% share
7,868g
156 CS · 6.4/m
자이라쿤#성 호
Cho'Gath · Jungle
7 / 7 / 2
47.4% KP
12,258
14% share
10,696g
162 CS · 6.7/m
mtrngrxsyl#6146
Orianna · Mid
3 / 6 / 8
57.9% KP
25,949
29.6% share
10,037g
197 CS · 8.1/m
deeplove#4DKYM
Kalista · ADC
8 / 9 / 4
63.2% KP
25,596
29.2% share
13,924g
221 CS · 9.1/m
T1 구름#2007
Renata Glasc · Support
0 / 8 / 9
47.4% KP
8,223
9.4% share
6,910g
14 CS · 0.6/m
Red side
Victorydevil galio#hmbb
Galio · Top
7 / 2 / 14
51.2% KP
21,119
18.2% share
12,453g
207 CS · 8.5/m
抖音丶小猪仔#小猪仔
Viego · Jungle
18 / 4 / 11
70.7% KP
29,424
25.3% share
15,644g
181 CS · 7.4/m
Karis#KR4
Cassiopeia · Mid
4 / 2 / 17
51.2% KP
21,496
18.5% share
11,208g
209 CS · 8.6/m
DK Smash#KR7
Varus · ADC
11 / 5 / 11
53.7% KP
31,568
27.2% share
14,659g
235 CS · 9.7/m
내말들리니왜이렇게말렸어#찬성정
Poppy · Support
1 / 6 / 20
51.2% KP
12,549
10.8% share
8,364g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
