Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 40 days ago
6 / 5 / 29
K / D / A
74.5%
Kill participation
665.5
Damage / min
10,510g
384.3 gold / min
122
68 placed · 9 cleared
19
0.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat碎碎念#思念QAQ
Ambessa · Top
6 / 6 / 3
32.1% KP
22,256
23.2% share
11,723g
222 CS · 8.1/m
抖音Eason7#医生七
Rek'Sai · Jungle
7 / 9 / 5
42.9% KP
18,044
18.8% share
10,547g
134 CS · 4.9/m
livinli#KR1
Locke · Mid
7 / 10 / 4
39.3% KP
25,326
26.4% share
11,969g
167 CS · 6.1/m
梦中的风铃#xycj
Sivir · ADC
3 / 13 / 10
46.4% KP
16,783
17.5% share
10,835g
170 CS · 6.2/m
나도 행복하자#KR0
Zoe · Support
5 / 9 / 12
60.7% KP
13,511
14.1% share
10,066g
41 CS · 1.5/m
Red side
VictorySasuke#erid
Yasuo · Top
4 / 5 / 12
34% KP
15,357
12.2% share
11,265g
184 CS · 6.7/m
Lionvjug#666
Talon · Jungle
11 / 4 / 14
53.2% KP
30,507
24.2% share
14,818g
245 CS · 9/m
Nostalgia#1941
Syndra · Mid
9 / 5 / 15
51.1% KP
26,199
20.7% share
13,096g
220 CS · 8/m
plokijuhyg#yyc04
Jhin · ADC
17 / 9 / 18
74.5% KP
36,035
28.5% share
15,450g
176 CS · 6.4/m
T1 구름#2007
Bard · Support
6 / 5 / 29
74.5% KP
18,202
14.4% share
10,510g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
