Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Summoner's Rift · 36 days ago
6 / 7 / 6
K / D / A
34.3%
Kill participation
843
Damage / min
11,950g
496.2 gold / min
18
11 placed · 0 cleared
215
8.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 구름#2007
Jayce · Top
6 / 7 / 6
34.3% KP
20,303
18.8% share
11,950g
215 CS · 8.9/m
마미쿡버거도둑#KR1
Lee Sin · Jungle
8 / 5 / 15
65.7% KP
18,013
16.7% share
12,631g
164 CS · 6.8/m
T1 Guardian#KR3
Ryze · Mid
7 / 4 / 12
54.3% KP
24,835
23% share
12,081g
184 CS · 7.6/m
사과나무#2027
Kalista · ADC
13 / 9 / 3
45.7% KP
36,203
33.5% share
14,440g
178 CS · 7.4/m
짠맛국#KR1
Renata Glasc · Support
1 / 7 / 16
48.6% KP
8,623
8% share
8,262g
20 CS · 0.8/m
Red side
Defeat잘키워볼게요#KR1
Ambessa · Top
5 / 6 / 10
46.9% KP
18,309
19.4% share
8,636g
122 CS · 5.1/m
fxcksoloQ#KR1
Vi · Jungle
11 / 9 / 13
75% KP
23,062
24.5% share
11,477g
113 CS · 4.7/m
여장중독강민석#KR1
Brand · Mid
3 / 6 / 15
56.3% KP
23,359
24.8% share
8,647g
139 CS · 5.8/m
원 차 서 차#KR1
Jhin · ADC
11 / 8 / 8
59.4% KP
21,242
22.5% share
11,553g
131 CS · 5.4/m
Ruling Guy#KR1
Blitzcrank · Support
2 / 6 / 16
56.3% KP
8,270
8.8% share
7,192g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
