Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 36 days ago
0 / 8 / 7
K / D / A
63.6%
Kill participation
134.8
Damage / min
5,242g
242.5 gold / min
67
46 placed · 4 cleared
25
1.2 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory애LI 어른이LI#KR1
Annie · Top
3 / 3 / 11
38.9% KP
13,758
17.3% share
9,513g
178 CS · 8.2/m
얼러리뚱땅#KR33
Nidalee · Jungle
5 / 0 / 16
58.3% KP
19,449
24.4% share
10,590g
184 CS · 8.5/m
CƯỜNG CƠ TRƯỞNG#RANK1
Qiyana · Mid
6 / 3 / 9
41.7% KP
14,148
17.7% share
10,053g
174 CS · 8/m
BRO Wooper#KR3
Samira · ADC
20 / 2 / 6
72.2% KP
25,663
32.2% share
16,345g
215 CS · 9.9/m
DNS Quantum#KR 1
Nautilus · Support
2 / 4 / 23
69.4% KP
6,709
8.4% share
7,778g
25 CS · 1.2/m
Red side
Defeatxinyanbajian#KR1
Akshan · Top
2 / 4 / 2
36.4% KP
8,243
17.7% share
8,199g
161 CS · 7.4/m
BRO Jesus#2009
Lee Sin · Jungle
5 / 6 / 1
54.5% KP
9,083
19.5% share
7,875g
111 CS · 5.1/m
livinli#KR1
Ryze · Mid
2 / 9 / 3
45.5% KP
14,136
30.3% share
8,440g
188 CS · 8.7/m
T1 Jinbeom#KR3
Miss Fortune · ADC
2 / 9 / 6
72.7% KP
12,259
26.3% share
9,030g
174 CS · 8/m
T1 구름#2007
Alistar · Support
0 / 8 / 7
63.6% KP
2,915
6.3% share
5,242g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
